Exciting stuff Ive reached out to Boyajian and Wright for comment on what the next steps are, and Ill update this post if I hear back. If youre keen to. Im frm india. recently got a PSP3006 slim from singapore. R2 and then CFW 3. After that also i got the. Installing Emulators On Psp 1000 Updates' title='Installing Emulators On Psp 1000 Updates' />PS2. CM v. 1. 0. 2 April 1. Added shadow effect to all displayed text, this will allow. PS2. CM. Fixed reported issues with Memory Cards. Fixed a problem when assigning Memory Cards, if both slots were deactivated it would make PS2. CM freeze. Fixed small bug on the Title ID parsing code, only affected titles that had and characters at the end. Added some missing titles to the ps. PS2. CM v. 1. 0. 1 April 6, 2. Added Game Delete module, accessible through the new Extended Game List menu. Added support for External Split game Copy Import. ISO. BIN. ENC to internal drive. Added feature to Filter Encrypted Decrypted ISO BIN on the Game List for organization purposes. To switch filters press L1 R1 while on the Game List. Added Extended Menu on the Game List, accessible by pressing the button, this avoids having to assign buttons to every single action. This menu will be useful for future features. Added a Prompt for users when making an external game active, it will ask if they want to import the game internally, or just set it in the Placeholder temporally. When the game is imported you will be automatically taken back to XMB so you can run the Placeholder. Added control flag as recommended by Deank to RELOAD. SELF build process, this should solve file permission access problems. Added Memory Card slot selector module to assign any Memory Card at devhdd. PS2. L0. 01. 23USRDIRSAVEDATA as SLOT 1 and SLOT 2. They can have any name you like, for example FinalFantasyX. VME. Added module to use optional custom PIC0. PNG and PIC1. PNG if they are provided by user on each game directory. Updated covers module to look for covers named as SLUS0. PNG, SLUS 0. 00. PNG and SLUS0. COV. PNG, if you named them in any of those formats, they will be recognized and displayed. Added code to look for. ISO. BIN files while scanning devhdd. PS2. ISO devusb. PS2. ISO and list them on the Game List. Added code to encrypt. ISO. BIN files from PS2. ISO directory and automatically create the proper directory structure. Added module to acquire PS2 Game Titles from the database distributed with. Added code to get proper Game Title ID from. ISO. BIN SYSTEM. CNF, this is used when encrypting and when listing games. Added module to acquire Title ID from encrypted directory names ex. SLUS0. 00. 0. 0 GAME TITLE, Title ID is SLUS0. Modified PS2 game Cover handling code to use the new Title ID modules, covers should be named as in SLUS2. COV. PNG. Covers are now located at devhdd. PS2. L0. 01. 23USRDIRCOVERS. Added auto export module that will convert and make both selected SLOT 1 and SLOT 2 VMEs available on XMBs Memory Card Utility You need to have 2 memory cards on XMB called MC1 and MC2 for this to work. Added verified VME Memory Cards decryption module to PS2. CM, the resulting VMC VM2 was tested on the XMB and worked fine. Note By adding auto export VME feature, the selected VME for SLOT 1 and SLOT 2 will get decrypted as VM2 and copied to devhdd. SLOT1. VM2 and devhdd. SLOT2. VM2 each time you set a game active in the PS2 Classics Placeholder. After being brought back to XMB you will be able to check out your saved data by going to Game Memory Card Utility. Added PS2 ISO encryption via PS2. CM had to port modify ps. PS3. Ported updated my own LIMG patcher code and it will properly check, patch or append the LIMG data segment to the PS2 ISO as needed If LIMG segment is already found, the module will overwrite it to ensure it is correct. This module will properly handle both ISO9. MODE1 2. 04. 8 and ISO9. MODE2 FORM1 2. Added progress bar display for PS2 ISO encryption module. Added check for correct PS2 Classics Placeholder Content ID on any selected game ISO. BIN. ENC, this will avoid the use of incorrectly encrypted converted games. Added support for External games at devusb. PS2. ISO smaller than 4. GB for now Added feature to import copy external PS2 games to devhdd. PS2. ISO smaller than 4. GB for now Added free space check when copying games from external USB Storage Device Added display of free internal HDD space on top of game list Added module to make backups of VME Memory Cards to devhdd. PS2. VMEBKP on PS2. CM boot and exit for security purposes. VME files will be now linked and not copied to system directory, because of this, save data will be always in synch. Implemented several checks when launching PS2. CM Verify if user have created MC1 and MC2 on the XMB for the Memory Card auto export feature. Verify if devhdd. PS2. ISO directory needs to be created for External game import copy. Verify if a system directory at devhdd. PS2 VME files, if it doesnt exist it will be created with the proper files inside. Verify if the application can actually write to the system directory. Verify if PS2 Classics Placeholder is properly installed. Verify if PS2 Classics Placeholder has unneeded files for some reason SAVEDATA, CONFIG,. Verify if the current installation of PS2. CM has missing files or is corrupt. Verify if there is a Last Active game with missing files at PS2 Classics Placeholder directory. Remove PS2 Classics Placeholder System memory cards when there is no game Active in it. Modified the way VME Memory Cards are handled, now it will use only 2 VME for all games, you will be able to have up to 1.